New submitter nschubach writes in with an update on Valve’s movement porting one of their games to GNU/Linux. From the article: “One factor in making a excellent gaming experience is throughput. This post discusses some of what we’ve learned about the performance of our games in succession on Linux. … After this work, Left 4 Dead 2 is in succession at 315 FPS on Linux. That the Linux version runs quicker than the Windows version (270.6) seems a small counter-intuitive, given the greater amount of time we have spent on the Windows version. But, it does converse in to the underlying efficiency of the kernel and OpenGL. Fascinatingly, in the process of working with hardware vendors we also sped up the OpenGL implementation on Windows. Left 4 Dead 2 is now in succession at 303.4 FPS with that configuration.”
nschubach adds “It seems there are excellent things coming out of this for both Operating Systems!”
Read more of this tale at Slashdot.

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